Waiting for the Bus on Threadless
Back on designing Tees! I really like how this one came out :)
open for scoring
De vuelta a diseñar playeras! Realmente me gusta como resultó este.
abierto a calificaciones
Because button-on cape.
Some process gifs as an overview of my general approach when it comes to painting. I have made other posts about my process before (which you can access through the #answers tag) but it does seem to be a popular thing to ask about, so here’s another one-size-fits-all kind of answer.
For environments I follow a very loose sketch and move right into blocking out main shapes and overall colour scheme. For things that may require more detail due to proximity (e.g. faces) I will do cleaner lines.
It can be fun to paint messily (see the maidenhair drawing) but in many cases you may want to adopt habits which will speed up your process such as locking down transparency (or use layer masks or both) for things which need it so you won’t be wasting time cleaning up edges later. Natural shapes are more forgiving of lines which are out of perspective; don’t be afraid to use things like polygonal lasso or shapes when drawing buildings. Use large brushes when building up colour scheme; the whole thing will read better without unplanned strokes everywhere.
Sometimes I get comments about detail. My paintings aren’t usually very detailed. I like to draw things from far away, and the further away something is the easier it is to draw. Shapes can be implied. There is no need to draw every petal of a flower or ever branch of a tree or every blade of grass. A few blades of grass can hint at a whole lawn.
For brushes I primarily like to use Photoshop’s default hard/soft circle brushes, occasionally flattened to an oval. The default chalk series is also good. I also often make custom brushes for paintings, especially for different types of foliage. When making or using brushes pay attention to brush settings like Scattering, Brush Tip Shape > Spacing, and Shape Dynamics > Angle Jitter. There is no magical brush which will solve all your painting problems. There are brushes which are better suited for some purposes than others (e.g. a general leaf shape with scattering and angle jitter). Learn how to fish.
After all your fundamentals are there the painting process is really just a matter of defining and rendering until you feel like it’s time to stop. This is the easiest part, although depending on how defined you want your painting to be it can also be the most time consuming.
That’s all for now. :)
Hellboy — Mike Mignola
Looks like there’s a promo for my society6 shop, if you follow the link you got FREE Worldwide Shipping + $5 Off New Biker Tanks with any of my products (too bad i’m still adapting some designs and i just got my Zen Lion design) but hey. there it is until JULY 13TH :) shop it!
Tetris Tribute by tiurinamA beautiful digitally painted tribute to one of the most addictive games of all time: Tetris!
I <3 this
Since I’ve been playing Wildstar so much here lately, I thought I’d celebrate with a little concept art dump!! Some of the many random things I drew during my time at Carbine. Also I’m sure Andy Cotnam, Mindy Lee, or Johnson Truong probably had a hand in the concepting of more than a few of these. What a super talented team I had!